kevinpbuckley / VibeUE
Unreal Engine Vibe Coding tool
Why this job: says: vibe coding; topics: copilot, vibe-coding, cursor
What it does
Unreal 5.8 ships its own AI toolsets (Blueprints, materials, actors, assets, meshes, data tables, …). VibeUE complements them — it focuses on the domains and depth the engine doesn't cover:
Get started
cd /path/to/YourProject/Plugins
git clone https://github.com/kevinpbuckley/VibeUE.git - Maintenance
- Active
- Last commit today
- Stars
- 823
- +18 this week
- Licence
- MIT
- Allows business use
- Downloads for
- None listed
- No release files
- Latest version
- None yet
- No releases
- Built with
- C++
- 97% of the code
Is it looked after?
- Contributors
- 8
- Last 90 days
- Issues
- 99% closed
- 2 still open
- Pull requests
- 314 merged
- 0 waiting
- Releases
- None
- Never published
- No contributing guide
- No security policy
- No code of conduct
Similar repos
| Repo | Stars | Last commit | Licence | Downloads for |
|---|---|---|---|---|
| ukanwat / overtime | 400 | 23 days ago | MIT | No downloads |
| striderZA / OpenCodeGameStudios | 120 | 4 days ago | MIT | No downloads |
More: languages, topics and project record
Languages
- C++ 97%
- Python 2%
- PowerShell <1%
- Batchfile <1%
Topics
- ai
- gamedev
- mcp
- mcp-server
- ue5
- unreal-engine
- vibe-coding
- ai-tools
- automation
- blueprint
- claude
- copilot
Project record
- JobCoding agents
- StatusListed
- Commits1,430
- Forks179
- Watching6
- Stars in 28 days+83
- CreatedSep 12, 2025
- First seen by usNov 7, 2026
- CheckedNov 9, 2026
